While holding this fan, you can use an action to cast the gust of wind spell (save DC 13) from it. Once used, the fan shouldn’t be used again until the next dawn. Each time it is used again before then, it has a cumulative 20 percent chance of not working and tearing into useless, nonmagical tatters.
- 1st edition 5th Edition adventure All Rolled Up Amphail ARU barbarian Bargewright Inn box set class D&D Starter Set dice dwarf elf Essentials Kit Fighting Fantasy Forgotten Realms Goldenfields halfling Hellfrost human Improved Initiative Leilon Living Greyhawk Lord of the Rings Lost Mine of Phandelver metal dice owlbear Phandalin Princes of the Apocalypse Q Workshop race Red Box Red Larch rogue Sarbreenar Savage Worlds Scarlet Brotherhood side trek staff Tales from the Yawning Portal Triboar Warhammer Fantasy Role Play Westbridge Yartar
Buy the D&D 5th Edition Rules