Medium beast, unaligned

Armor Class 10
Hit Points 4 (1d8)
Speed 40 ft.

12 (+1)10 (+0)11 (+0)2 (–4)10 (+0)5 (–3)

Challenge 0 (10 XP)

Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.


Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.